dumme-amerikaner asked: How'd you do the custom skins for the plains? I'm sure it'd be easier to rewatch the content trailer but you seem to know! Is it that one program they added or?
It’s pretty easy actually and has nothing to do with the CDK.
When you click on Customization for a plane, there’s an option that lets you select user skins. Next to that dropdown box there’s a refresh button and a magic wand button. The magic wand button saves the currently selected skin to your UserSkins folder in the War Thunder directory.
From there, all you need to do is open those saved textures and modify them to your hearts content. Rename the folder to something besides the default name and you’re all set to go.
Apparently this is the patch of the twin engine fighters. The Bf-110 is another plane with a long neglected and broken flight model. It used to be a flying airbrake, the only plane in which even the slightest control input would bring your airpseed down to a halt.
In 1.39 the Bf-110 flies completely differently. It flies like a real plane now. It feels like it might be a little too maneuverable, and have too much authority at high speeds, but it’s not a UFO like the P-38. At the moment it’s under-tiered for what it is, but for the first time the Bf-110 is a joy to fly.
There wasn’t a P-38 template that I could find so I created my own based on the default skin. I changed the green and yellow paint to plain white and then cleaned it up slightly. The wear and tear is still visible on the plane, just paint on top of it.
Download link with roundels
Download link without roundels
Turns out making skins is significantly easier than I thought. I was wondering how people were creating skins for planes that you couldn’t download templates for. It turns out that magic wand button just exports the texture as is and ready to export.
dumme-amerikaner asked: Have you checked out the USMC version of the F4u? I don't see much of a difference in the two variants...
I forgot they added that. I doubt there’s any real difference between the two. At first I thought it was to pad out that era to give you more choices for the 6 plane requirement, but that era is spoiled for choice. Then I thought maybe the Marines did something to their Corsairs.
Apparently the Marines used it as a ground attacker and because they weren’t flying off of carriers, they just removed the hook entirely. The engines are also slightly different because the USMC carried more ordnance than the Navy did.
It’s all really minor stuff and I doubt it amounts to much difference ingame. The ingame plane can’t carry any ordnance either, just like the Navy F4U-1a.
See this thread for more information
Anonymous asked: Even with the p-38 overpreforming is it still worth buying? I have it researched and was planning on purchasing it as soon as I had enough lions, but if it's broken I might just spend those lions on Soviet or British planes.
I’m not sure why it over-performing would be a reason to not buy it unless you’re one of those people who don’t want to fly planes that are OP. Technically the P-38 is better than ever, so if there was ever a time to buy it, it’s now.
I guess the only word of caution is that in the future it’s very likely to get obliterated through meta changes. The F4U-1C for example has no reason to be tiered as high as it is, or have as ludicrous a cost as it does. The only reason it’s like that is because once upon a time it was a UFO like the P-38 is now and was punished for it. Now that it’s a normal plane, its punishment remains, and it will forever be overtiered and too expensive for what it is.
P-38 is the new low tier FOTM.
It has an utterly stupid rate of climb. 6000m is the new 4000m. The roll rate is far, far in excess of what it should be able to do and it still flies like a helicopter. It out-turns damn near everything it can fight while not suffering from the control stiffening it was notorious for, and on top of all that has quad .50s and a 20mm cannon in the nose.
Before this patch, it was my favorite plane in the game even though it was objectively terrible and under-performing. When I heard it was getting a new flight model I was really looking forward to it. Instead we got a FM just as broken, but broken on the complete opposite end of the spectrum. It’s seal club central now.
I wanted the P-38 to be good, but not like this.
I don’t know what Gaijin was thinking. I dread what’s going to happen to this plane in the next patch. Repair costs will go through the roof, purchase cost will go through the roof, and it’ll probably start facing MiG-15s.
4.2GB patch downloading for War Thunder live server. We 1.39 now.
War Thunder 1.39 is likely coming out tomorrow.
The highlights of 1.39 are research and BR changes as well as modified flight models for almost every airplane.
RP is getting reduced almost across the board by about 33%. However, you now need 6 planes per era researched to unlock the next era. You gain some you lose some.
A few BR values for planes have been adjusted. Most of them are completely ridiculous like lowering the already debatably OP for its tier MiG-3 to something that could face biplanes. On the upside, the criminally undertiered Hellcat got moved up.
All planes are supposed to be getting control stiffening this patch. Previously this applied almost exclusively to the Bf-109s because Gaijin, but now the battlefield should be evened out some. Playing around on the dev server for a couple hours it doesn’t appear to be consistently modeled. Some planes have it worse than others, and some that really should have it, don’t. However, it does seem to now be impossible to pull the stick when blacked out. Right now blacking out was pretty much just a visual effect except for a few select planes.
Last night I got a maneuver kill on a Yak who dove on me but couldn’t pull up before hitting the ground. That wouldn’t have happened on the live server.
Some other minor things I think are of note: