Hm, so you think this will extend to the ground tech tree as well? Because the only assurance I got from WT players about the the fact that there are many copies of the same type of tank is that you don't grind them out like in WoT.
Gaijin has already confirmed this is how tanks will work.
Again, don’t quote me because my attention has been very split today, but supposedly you have to unlock modules for the different tanks separately. However, you can freely jump between “copies” of a plane/tank because you get them all at the same time.
Reading through the comments, it seems like they claim it's not exactly like World of Tanks, and when the community guys/devs answer questions it seems it's some sort of a weird mutation of current War Thunder and WoT mechanics. On the other hand the "we have always planned it" and "it's beta, things always change" doesn't seem to ease pain of those who poured tons of irl money into the game already. What as a paying customer do you think ?
Honestly, I need time to think about it. Right now I’m too distracted by the Star Citizen stream to give an informed opinion.
Update 1.37 will introduce new progression system: to get an access to the new plane a player will just have to research the previous one in the line. Besides that number of ranks will be changed to 5 and they will be based on the actual periods of the aviation development.
We planned the system from the very beginning, but we are introducing it just now, when modification system is implemented and number of available aircraft in the research tree is close to the release tree.
We are certain that with this new system the game will become more entertaining and varied both for experience players and new ones.
All aircraft (as well as forthcoming ground units and ships) are now attributed in 5 ranks. When deciding whether an aircraft or a tank belongs to a certain rank, we consider its battle efficiency in the game and periods of aircraft development in real life. Thus later but «weaker» machines may be attributed to a lower rank and vice versa, but mostly one rank corresponds to a certain period of aircraft development.
The success of this depends entirely on how much grinding it takes to unlock the next plane. We’ll see how this works in practice.
On the rank changes:
Finally we got the opportunity to provide better match-making and balance. Previous system took only planes’ rank and individual player’s efficeency into the account, from now on balance will be affected by the aircraft chosen and its effieciency in a certain game mode.
Previously players had been divided into 3-7 groups by rank (depending on the amount of players and chosen game mode), now these groups are clear, players maybe certain that no planes from 3 different ranks will meet each other in the battle, only 2 and the whole match making is much more accurate.
Do you have sources on those pics and the alleged changes?
I don’t know where the screenshots came from, but the news posting that described this new system was posted on the Russian website for a short while before it was taken down. The news posting was supposedly an accident because it wasn’t ready.
I don’t know where the screenshots came from, but this would hardly be the first time leaks like that are legitimate. For example, we had leaked screenshots of the upgrade system before it was publicly shown.
Still, take everything you read with a grain of salt until you see Gaijin’s official posting on it.
The reason I find it so believable is because this has happened before. Star Conflict is Gaijin’s other free to play MMO. It’s basically War Thunder, but in space. It’s a pretty fun game and woefully under-advertised but I digress.
Star Conflict used to have a progression system identical to War Thunder, but it got changed to a World of Tanks style system in a large patch a few months ago. It had all the effects you think it would have. It created the exact same situation where the recent Gaijin cryptic comment of, “Buy everything while you can, the tech tree is changing soon,” would have been great to know beforehand.
I agree with what you said about the upcoming 1.37 changes. It's so easy to turn this into a WoT style grind fest. We already have a god awful upgrade system that is complete P2W at high tiers :/
My other point of concern is that they’re apparently compressing the 20 tiers down to 5. Maybe we just don’t have enough info and this this isn’t what it looks like, but if they change the rankings around like this it would seriously mess up matchmaking
I don’t know what to feel after Korra’s final four episodes. I don’t really want to spoil anything, but I really feel like something’s gone terribly wrong when I spend more time trying to explain what just happened than actually watching it.
The thing that makes suspension of disbelief in such a fantastical universe work, is that it follows the rules it’s laid out over the course of the series. The original was very good about this, and is part of what made the Avatarverse in the first series so great.
Legend of Korra bends and/or make up a lot of new ones this season, especially in the finale. There’s so many times where I had to fall back on Avatar’s get out free card of, “It’s spirit/cosmic stuff, that’s just the way it is,” to explain to myself why/how something is happening. It’s Avatar’s version of the Force. You can explain away almost any plot hole or contrivance in Star Wars with “the will of the Force.” It’s fine in moderation, but this was too much.
There’s things I liked about the finale, but there’s just as much that I didn’t. I wish I didn’t hold Korra to such high standards, and could just enjoy it for what it is, but that’s really hard to do when you’re following up to what I consider one of the greatest shows ever made.
I’m going to play this Lowe until I’m good in it gorrammit
The Lowe is a mediocre tank that’s subject to years of power creep. It was one of the first tier 8 premiums (the other being the KV-5) and has not aged well. It’s monumentally slow, monolithically large, and equipped with meager armor. The turret mantlet is the only thing that might bounce a shot. The rate of fire is bad, the alpha is low for its rate of fire, and worst of all, it doesn’t have preferential matchmaking. Enjoy fighting T57s, IS7s, and Batchats.
It was okay when it came out, but it’s garbage now. Thankfully, for the first time, Wargaming is going to give it some slight buffs in an upcoming patch so hang onto it. The only reason I haven’t sold the damn thing is because I held out hope that maybe some day it will be relevant again.
(If you can’t read a title I feel bad for your lazy-ass, Anyways this is about the online free MMO Flight Sim based on the WWI and WWII era called “War Thunder” it is a Russian-made game that has spread worldwide.)
Ugh 12 more hours until the tanks are here IF on schedule (aka 3pm) … wait a second, Doesn’t the Dev-Server still exist?, and if so do they have the tanks in it?
Why do you think tanks are coming tomorrow?
The dev server is around, and is currently on 1.36.19. There’s been a bunch of airplanes added, some flight models, updated textures, and some environment and map stuff. Tank “flight models” are also in the dev server but they haven’t been added to the store yet as far as we can tell.
Releases only happen on odd numbers, and they haven’t even started 1.37 on the dev server yet. The dev server is currently closed to the public so all of this info comes from data-mining the updates.
Anyway, the guestimated release date (Gaijin has no official release date for tanks) is on November 15th. Tanks are supposed to be available for the launch of the PS4, so it’ll probably happen on the 15th or shortly before.
I kid of course; I prefer dubs. But I like to piss off weeaboos by saying that.
I am also totally okay with this cast. Nice mix of familiar and unfamiliar names. Also nice to see Luci Christian in an anime again. And Hilary Haag as Katyusha? Hell yes.
Can’t wait until December 3.
Well, here we go.
Dubs are something I find really interesting. I usually prefer watching any anime subbed, but coming from someone who deals with translations, I’m always curious to see how people adapt shows into English. This goes for both the script and the chosen voice actors.
I’m not that too familiar with dub voices, so I don’t recognize most of those names. Still, here were my takeaways from the article:
Hilary Haag as Katyusha. I really wonder if she’s going to ham up a Russian accent. It would be in character considering all the girls are Japanese, even if they pretend not to be. I also really like Hilary Haag.
They really did get a ton of people to voice all the characters. Considering the huge cast of characters, I was expecting them to re-use a lot of voice actors for the different teams. For the most part, this isn’t the case, and it shows that they’re not just dismissing this dub and are putting some effort into it. Besides, it’s not like the original series didn’t re-use voice actors too.
Are they really going to call it “Kuromime?” There’s no reason to leave that name untranslated. Kuromime in itself is a reference to the Black Forest in Germany. I really hope they call it Black Forest.