Why485's Tanks/Planes/Space/Touhou Blog
Turns out making skins is significantly easier than I thought. I was wondering how people were creating skins for planes that you couldn’t download templates for. It turns out that magic wand button just exports the texture as is and ready to export.

Turns out making skins is significantly easier than I thought. I was wondering how people were creating skins for planes that you couldn’t download templates for. It turns out that magic wand button just exports the texture as is and ready to export.

Have you checked out the USMC version of the F4u? I don't see much of a difference in the two variants...

I forgot they added that. I doubt there’s any real difference between the two. At first I thought it was to pad out that era to give you more choices for the 6 plane requirement, but that era is spoiled for choice. Then I thought maybe the Marines did something to their Corsairs.

Apparently the Marines used it as a ground attacker and because they weren’t flying off of carriers, they just removed the hook entirely. The engines are also slightly different because the USMC carried more ordnance than the Navy did.

It’s all really minor stuff and I doubt it amounts to much difference ingame. The ingame plane can’t carry any ordnance either, just like the Navy F4U-1a.

See this thread for more information

Even with the p-38 overpreforming is it still worth buying? I have it researched and was planning on purchasing it as soon as I had enough lions, but if it's broken I might just spend those lions on Soviet or British planes.
Anonymous

I’m not sure why it over-performing would be a reason to not buy it unless you’re one of those people who don’t want to fly planes that are OP. Technically the P-38 is better than ever, so if there was ever a time to buy it, it’s now.

I guess the only word of caution is that in the future it’s very likely to get obliterated through meta changes. The F4U-1C for example has no reason to be tiered as high as it is, or have as ludicrous a cost as it does. The only reason it’s like that is because once upon a time it was a UFO like the P-38 is now and was punished for it. Now that it’s a normal plane, its punishment remains, and it will forever be overtiered and too expensive for what it is.

First P-38 game for me. Normally I’d be really proud of this, but not anymore.

P-38 is the new low tier FOTM.
It has an utterly stupid rate of climb. 6000m is the new 4000m. The roll rate is far, far in excess of what it should be able to do and it still flies like a helicopter. It out-turns damn near everything it can fight while not suffering from the control stiffening it was notorious for, and on top of all that has quad .50s and a 20mm cannon in the nose. 
Before this patch, it was my favorite plane in the game even though it was objectively terrible and under-performing. When I heard it was getting a new flight model I was really looking forward to it. Instead we got a FM just as broken, but broken on the complete opposite end of the spectrum. It’s seal club central now.
I wanted the P-38 to be good, but not like this.
I don’t know what Gaijin was thinking. I dread what’s going to happen to this plane in the next patch. Repair costs will go through the roof, purchase cost will go through the roof, and it’ll probably start facing MiG-15s.

P-38 is the new low tier FOTM.

It has an utterly stupid rate of climb. 6000m is the new 4000m. The roll rate is far, far in excess of what it should be able to do and it still flies like a helicopter. It out-turns damn near everything it can fight while not suffering from the control stiffening it was notorious for, and on top of all that has quad .50s and a 20mm cannon in the nose. 

Before this patch, it was my favorite plane in the game even though it was objectively terrible and under-performing. When I heard it was getting a new flight model I was really looking forward to it. Instead we got a FM just as broken, but broken on the complete opposite end of the spectrum. It’s seal club central now.

I wanted the P-38 to be good, but not like this.

I don’t know what Gaijin was thinking. I dread what’s going to happen to this plane in the next patch. Repair costs will go through the roof, purchase cost will go through the roof, and it’ll probably start facing MiG-15s.

4.2GB patch downloading for War Thunder live server. We 1.39 now.

War Thunder 1.39 is likely coming out tomorrow.
The highlights of 1.39 are research and BR changes as well as modified flight models for almost every airplane.
RP is getting reduced almost across the board by about 33%. However, you now need 6 planes per era researched to unlock the next era. You gain some you lose some. 
A few BR values for planes have been adjusted. Most of them are completely ridiculous like lowering the already debatably OP for its tier MiG-3 to something that could face biplanes. On the upside, the criminally undertiered Hellcat got moved up.
All planes are supposed to be getting control stiffening this patch. Previously this applied almost exclusively to the Bf-109s because Gaijin, but now the battlefield should be evened out some. Playing around on the dev server for a couple hours it doesn’t appear to be consistently modeled. Some planes have it worse than others, and some that really should have it, don’t. However, it does seem to now be impossible to pull the stick when blacked out. Right now blacking out was pretty much just a visual effect except for a few select planes.
Last night I got a maneuver kill on a Yak who dove on me but couldn’t pull up before hitting the ground. That wouldn’t have happened on the live server.
Some other minor things I think are of note:
Flaps can be broken off if used at high speed
You can now change graphics settings ingame
Different caliber cannons are now on separate keys
MM for Korean jets adjusted so that they see early jets much less often
P-38 is getting an awesomely broken FM
Rewards for assists and hits supposedly raised

War Thunder 1.39 is likely coming out tomorrow.

The highlights of 1.39 are research and BR changes as well as modified flight models for almost every airplane.

RP is getting reduced almost across the board by about 33%. However, you now need 6 planes per era researched to unlock the next era. You gain some you lose some. 

A few BR values for planes have been adjusted. Most of them are completely ridiculous like lowering the already debatably OP for its tier MiG-3 to something that could face biplanes. On the upside, the criminally undertiered Hellcat got moved up.

All planes are supposed to be getting control stiffening this patch. Previously this applied almost exclusively to the Bf-109s because Gaijin, but now the battlefield should be evened out some. Playing around on the dev server for a couple hours it doesn’t appear to be consistently modeled. Some planes have it worse than others, and some that really should have it, don’t. However, it does seem to now be impossible to pull the stick when blacked out. Right now blacking out was pretty much just a visual effect except for a few select planes.

Last night I got a maneuver kill on a Yak who dove on me but couldn’t pull up before hitting the ground. That wouldn’t have happened on the live server.

Some other minor things I think are of note:

  • Flaps can be broken off if used at high speed
  • You can now change graphics settings ingame
  • Different caliber cannons are now on separate keys
  • MM for Korean jets adjusted so that they see early jets much less often
  • P-38 is getting an awesomely broken FM
  • Rewards for assists and hits supposedly raised
murasame66:

XD  Tonari no seki-kun episode 15

Friendly reminder that Tonaro no Seki-kun is great. There’s really not much to say about it because it’s so simple, but man is it funny and imaginative.

murasame66:

XD  Tonari no seki-kun episode 15

Friendly reminder that Tonaro no Seki-kun is great. There’s really not much to say about it because it’s so simple, but man is it funny and imaginative.

So the P-38 is getting a new flight model for 1.39.

It’s broken. It’s absurdly broken. It’s always been broken, but now it’s broken on the complete opposite end of the spectrum. The P-38 now takes the title of best UFO in War Thunder.

The first picture is what happens when you point the nose at the horizon. The second picture is what you have to do to maintain altitude. It’s that bad.

It feels like there’s a bug with how its calculating lift. There’s far, far too much of it but with none of the drag such lift would impose. The P-38 generates so much lift, that in 5 minutes I was able to climb to 6600 meters and it showed no signs of slowing down.

If this remains unchanged for release (and this was on the “dev final” build) then the P-38 will undoubtedly be the next flavor of the month until it gets patched. It’s too good. Nothing can climb this good. Nothing at this tier should ever climb this good.

I wanted the P-38 to be good, but not like this. This is wrong. So very wrong.

At about 9:30 in this interview, Erin Roberts unofficially confirms something that’s been rumored for a while but CIG has otherwise been pretty hush about.

DFM is going to have a staggered rollout. Not everybody will be able to play it on launch.

They’re not sure yet how they’re going to prioritize users, but they’re going to be adding players gradually to the DFM as they get more and more comfortable they can handle the load.