Why485's Tanks/Planes/Space/Touhou Blog
Elite Dangerous’ standard beta came out on Tuesday and I’ve been playing it pretty much nonstop.
I don’t really have much to say about Elite other than it’s great and if you’re at all a fan of space sims, or even just waiting for Star Citizen, you should seriously consider it. Normally I would use this space to complain about things and how it could be better, and there’s plenty of that but right now I’m so happy with it that I just don’t have much to say.
Even in beta it is stunningly polished* with incredible sound design, great graphics, impressive scale, and a really immersive user interface.
This plays more like the Freelancer 2 we never got than I thought it would.

Elite Dangerous’ standard beta came out on Tuesday and I’ve been playing it pretty much nonstop.

I don’t really have much to say about Elite other than it’s great and if you’re at all a fan of space sims, or even just waiting for Star Citizen, you should seriously consider it. Normally I would use this space to complain about things and how it could be better, and there’s plenty of that but right now I’m so happy with it that I just don’t have much to say.

Even in beta it is stunningly polished* with incredible sound design, great graphics, impressive scale, and a really immersive user interface.

This plays more like the Freelancer 2 we never got than I thought it would.

rallymodeller:

why485:

The Festival arc is my favorite of the entire series. Aside from the really interesting mystery and character development, the art is phenomenal.

I have never seen an anime do a school festival like Hyouka did.

Every inch of the school is covered in posters, banners, advertisements, bulletins, and art. We get to see a whole school’s worth of unique background characters that appear for only a few seconds of screen time to fill out a backdrop. Many of these characters are detailed enough to be the main characters of most other shows.

That’s KyoAni for you. Think back to The Mob in K-ON!!. Every person in class 3-2 had a unique character and backstory, even if they were only seen briefly. 

I don’t remember much from K-On. I only watched it when it aired and I never saw the second season, but I do remember that its animation was far above average.

In K-On, what always stood out to me was the way they went out of their way to give the hands really detailed animation. Nichijou especially would make you think the animations had a fetish for hands with how often they would go out of their way to over-animate them.

KyoAni definitely deserves their reputation.

The Festival arc is my favorite of the entire series. Aside from the really interesting mystery and character development, the art is phenomenal.

I have never seen an anime do a school festival like Hyouka did.

Every inch of the school is covered in posters, banners, advertisements, bulletins, and art. We get to see a whole school’s worth of unique background characters that appear for only a few seconds of screen time to fill out a backdrop. Many of these characters are detailed enough to be the main characters of most other shows.

Here’s the source of the gifs from the previous post and the latest footage.

I made the mistake of reading through the Enemy Starfighter thread from the beginning the other day. Tipul himself posts in it fairly frequently, so there is a lot of insight to be gained in how the game progressed over the last two years.

I have never before felt such a feeling of inadequacy in knowing that I will never be able to do what he is doing, not without some ridiculous circumstances being met anyway. Although, on the other hand, I guess it’s kind of inspiring knowing that what I have really isn’t that far off from his early prototypes.

It’s such a conflicting feeling of inspiration and hopelessness. It almost makes me want to start my game over from scratch with all the lessons I’ve learned in both writing mine and learning more about how ES works. In particular, how and why it progressed to what it is now. I won’t actually start over from scratch, (That’s a big amateur gamedev trap.) but at the very least there are some systems which require significant overhaul such as the AI.

But even moreso, it makes the whole endeavor seem pointless and not worth continuing for another very big reason: I was only working on this to bide my time until Enemy Starfighter, Elite Dangerous, Limit Theory, Star Citizen, etc, come out.

With Elite’s standard beta just around the corner, and Enemy Starfighter rapidly approaching a releasable state, the main driving force and motivation behind my progress on this is quickly fading away. I spent the better part of this week seriously considering dropping this project and frankly I’m still on the fence.

The only thing keeping me there is things like the video where the above clips came from because damn, that looks rad as hell.

Hot on the heels of the OVA, there’s now a PV up for the Girls und Panzer movie. I believe this is supposed to come out before the end of the year.

Looks like we’re going to see the return of Gloriana for target practice, Assam gets a speaking role, and the Chi-Ha-Tan Academy makes their non-massacred debut in a team up with Oarai.

I’m not sure what it is, but I’m enjoying Hyouka a lot more than I recall I did the the first time around. It’s a lot more engaging and interesting.

For some reason I didn’t even remember this episode but it’s a pretty humorous and character centric one. It’s also the one where the infamous tiny red Chitandas comes from.

This is hardly the best example, just a random point in the episode I thought was funny, but Mayaka’s faces are always worth a mention. She’s very expressive and really wears her heart on her sleeve. She’s the most reactive character on the show and watching her constantly switch between happy and friendly to snarky and smug is so much fun.

This is one of those episodes where not much happens at all. I remember there being a few of these, probably for budgetary reasons. When you have episodes like the next one, which take place in completely unique locations with film quality scenery and animation, something has to give.

On a whim I decided to check out the Blu-rays for Hyouka. It’s one of those shows where the art was so good that a 1080p version is worth seeking.

I ended up re-watching the first three episodes and I’m still blown away that this show was made on a weekly basis. If I remember right, this cafe never appears again other than this in this scene, and just look at how detailed and well lit the whole thing is! It’s ridiculous.

I still maintain that if you’re an artist or interested in animation that Hyouka is worth checking out for the art alone. The backgrounds and lighting are impressive to take in and the extremely expressive faces accomplished without any of the usual anime visual shorthand are a joy to watch.

I’ve ended up re-watching a lot of Love Lab these past couple days and it’s really reminded me just how good it was. Apparently I wasn’t just caught up in the moment when 8 months ago I was raving about how impressed I was with it.
Not only is it still good on a second viewing, but it’s actually even better because there’s a lot of subtle character cues that you would have either missed or not understood in the earlier episodes. A lot of that is due to the above average animation, particularly in the facial expressions.
The biggest example of this is Sayo. She is extremely well written for an anime character and a deeply flawed person. I did not like Sayo for most of the show, but she gets a highlight episode later on in the series that not only gives backstory to her and Eno’s relationship, but also re-contextualizes almost all of her previous actions. Sayo is arguably the most complex and interesting character in the entire series* and became one of my favorites.
She’s very stoic, and that image that she has of herself is so integral to who she is that she will often outright lie about her feelings, even to herself, in order to keep it up. She tries to adhere to her idea of logic and reason to a fault. She’s very manipulative and enjoys twisting peoples metaphorical arms as a test of her own cunning. She’s a character of contradictions and coping mechanisms who places significant value on her friends, but will never admit it because she sees that as a weakness to be exploited.
It’s this kind of stuff that I was not expecting going into Love Lab. It’s a criminally underrated and overlooked show due to its visual style and understandable, but unfounded, comparisons to shows like Yuru Yuri.
As usual, I am obliged to add the disclaimer that every time I talk about Love Lab, I feel like I’m giving the show way too much credit and seeing things where there aren’t. I have a hard time believing it really is that good for what’s supposed to be a generic cute girls doing cute things anime. 
Except, every time I watch it I keep catching myself thinking “This is way better than it has any right to be.”
*Riko is also extremely well written with very real flaws and a completely believable personality. It’s tough to say if Riko or Sayo are the more interesting characters, and it probably comes down to personal preference, but they both deserve recognition for their respective arcs and writing.

I’ve ended up re-watching a lot of Love Lab these past couple days and it’s really reminded me just how good it was. Apparently I wasn’t just caught up in the moment when 8 months ago I was raving about how impressed I was with it.

Not only is it still good on a second viewing, but it’s actually even better because there’s a lot of subtle character cues that you would have either missed or not understood in the earlier episodes. A lot of that is due to the above average animation, particularly in the facial expressions.

The biggest example of this is Sayo. She is extremely well written for an anime character and a deeply flawed person. I did not like Sayo for most of the show, but she gets a highlight episode later on in the series that not only gives backstory to her and Eno’s relationship, but also re-contextualizes almost all of her previous actions. Sayo is arguably the most complex and interesting character in the entire series* and became one of my favorites.

She’s very stoic, and that image that she has of herself is so integral to who she is that she will often outright lie about her feelings, even to herself, in order to keep it up. She tries to adhere to her idea of logic and reason to a fault. She’s very manipulative and enjoys twisting peoples metaphorical arms as a test of her own cunning. She’s a character of contradictions and coping mechanisms who places significant value on her friends, but will never admit it because she sees that as a weakness to be exploited.

It’s this kind of stuff that I was not expecting going into Love Lab. It’s a criminally underrated and overlooked show due to its visual style and understandable, but unfounded, comparisons to shows like Yuru Yuri.

As usual, I am obliged to add the disclaimer that every time I talk about Love Lab, I feel like I’m giving the show way too much credit and seeing things where there aren’t. I have a hard time believing it really is that good for what’s supposed to be a generic cute girls doing cute things anime.

Except, every time I watch it I keep catching myself thinking “This is way better than it has any right to be.”

*Riko is also extremely well written with very real flaws and a completely believable personality. It’s tough to say if Riko or Sayo are the more interesting characters, and it probably comes down to personal preference, but they both deserve recognition for their respective arcs and writing.